15 changed files with 214 additions and 0 deletions
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Content/** filter=lfs diff=lfs merge=lfs -text |
@ -0,0 +1,45 @@ |
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[/Script/EngineSettings.GameMapsSettings] |
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GameDefaultMap=/Game/StarterContent/Maps/Minimal_Default |
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EditorStartupMap=/Game/StarterContent/Maps/Minimal_Default |
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[/Script/HardwareTargeting.HardwareTargetingSettings] |
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TargetedHardwareClass=Desktop |
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AppliedTargetedHardwareClass=Desktop |
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DefaultGraphicsPerformance=Maximum |
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AppliedDefaultGraphicsPerformance=Maximum |
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[/Script/WindowsTargetPlatform.WindowsTargetSettings] |
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 |
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[/Script/Engine.RendererSettings] |
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r.GenerateMeshDistanceFields=True |
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r.DynamicGlobalIlluminationMethod=1 |
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r.ReflectionMethod=1 |
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r.Shadow.Virtual.Enable=1 |
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|
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[/Script/WorldPartitionEditor.WorldPartitionEditorSettings] |
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CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' |
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[/Script/Engine.Engine] |
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+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/firstLook") |
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/firstLook") |
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+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="firstLookGameModeBase") |
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|
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] |
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bEnablePlugin=True |
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bAllowNetworkConnection=True |
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SecurityToken=1A857DC748885ADD8294F8BFD284776D |
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bIncludeInShipping=False |
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bAllowExternalStartInShipping=False |
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bCompileAFSProject=False |
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bUseCompression=False |
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bLogFiles=False |
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bReportStats=False |
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ConnectionType=USBOnly |
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bUseManualIPAddress=False |
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ManualIPAddress= |
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@ -0,0 +1,7 @@ |
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|
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[/Script/EngineSettings.GeneralProjectSettings] |
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ProjectID=1BB5F68D49C134CC483FF2901531A181 |
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[StartupActions] |
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bAddPacks=True |
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InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") |
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[/Script/HoloLensPlatformEditor.HoloLensTargetSettings] |
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bBuildForEmulation=False |
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bBuildForDevice=True |
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bUseNameForLogo=True |
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bBuildForRetailWindowsStore=False |
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bAutoIncrementVersion=False |
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bShouldCreateAppInstaller=False |
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AppInstallerInstallationURL= |
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HoursBetweenUpdateChecks=0 |
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bEnablePIXProfiling=False |
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TileBackgroundColor=(B=64,G=0,R=0,A=255) |
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SplashScreenBackgroundColor=(B=64,G=0,R=0,A=255) |
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+PerCultureResources=(CultureId="",Strings=(PackageDisplayName="",PublisherDisplayName="",PackageDescription="",ApplicationDisplayName="",ApplicationDescription=""),Images=()) |
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TargetDeviceFamily=Windows.Holographic |
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MinimumPlatformVersion= |
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MaximumPlatformVersionTested=10.0.18362.0 |
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MaxTrianglesPerCubicMeter=500.000000 |
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SpatialMeshingVolumeSize=20.000000 |
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CompilerVersion=Default |
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Windows10SDKVersion=10.0.18362.0 |
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+CapabilityList=internetClientServer |
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+CapabilityList=privateNetworkClientServer |
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+Uap2CapabilityList=spatialPerception |
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bSetDefaultCapabilities=False |
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SpatializationPlugin= |
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ReverbPlugin= |
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OcclusionPlugin= |
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SoundCueCookQualityIndex=-1 |
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@ -1,2 +1,8 @@ |
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<<<<<<< HEAD |
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# first_unreal_repo |
# first_unreal_repo |
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|
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======= |
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# firstLook |
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Developed with Unreal Engine 5 |
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>>>>>>> 562642d (Initial commit) |
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// Copyright Epic Games, Inc. All Rights Reserved. |
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|
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using UnrealBuildTool; |
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using System.Collections.Generic; |
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|
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public class firstLookTarget : TargetRules |
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{ |
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public firstLookTarget( TargetInfo Target) : base(Target) |
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{ |
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Type = TargetType.Game; |
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DefaultBuildSettings = BuildSettingsVersion.V2; |
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ExtraModuleNames.AddRange( new string[] { "firstLook" } ); |
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} |
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} |
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// Copyright Epic Games, Inc. All Rights Reserved. |
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using UnrealBuildTool; |
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public class firstLook : ModuleRules |
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{ |
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public firstLook(ReadOnlyTargetRules Target) : base(Target) |
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{ |
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; |
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|
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" }); |
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|
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PrivateDependencyModuleNames.AddRange(new string[] { }); |
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// Uncomment if you are using Slate UI |
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// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" }); |
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// Uncomment if you are using online features |
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// PrivateDependencyModuleNames.Add("OnlineSubsystem"); |
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|
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// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true |
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} |
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} |
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// Copyright Epic Games, Inc. All Rights Reserved.
|
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|
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#include "firstLook.h" |
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#include "Modules/ModuleManager.h" |
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|
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IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, firstLook, "firstLook" ); |
@ -0,0 +1,6 @@ |
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once |
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|
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#include "CoreMinimal.h" |
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@ -0,0 +1,5 @@ |
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// Copyright Epic Games, Inc. All Rights Reserved.
|
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|
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|
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#include "firstLookGameModeBase.h" |
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@ -0,0 +1,17 @@ |
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// Copyright Epic Games, Inc. All Rights Reserved.
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|
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#pragma once |
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|
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#include "CoreMinimal.h" |
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#include "GameFramework/GameModeBase.h" |
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#include "firstLookGameModeBase.generated.h" |
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|
|
||||||
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/**
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||||||
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*
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||||||
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*/ |
||||||
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UCLASS() |
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class FIRSTLOOK_API AfirstLookGameModeBase : public AGameModeBase |
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{ |
||||||
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GENERATED_BODY() |
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|
||||||
|
}; |
@ -0,0 +1,14 @@ |
|||||||
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// Copyright Epic Games, Inc. All Rights Reserved. |
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|
||||||
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using UnrealBuildTool; |
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using System.Collections.Generic; |
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|
|
||||||
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public class firstLookEditorTarget : TargetRules |
||||||
|
{ |
||||||
|
public firstLookEditorTarget( TargetInfo Target) : base(Target) |
||||||
|
{ |
||||||
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Type = TargetType.Editor; |
||||||
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DefaultBuildSettings = BuildSettingsVersion.V2; |
||||||
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ExtraModuleNames.AddRange( new string[] { "firstLook" } ); |
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} |
||||||
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} |
@ -0,0 +1,22 @@ |
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{ |
||||||
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"FileVersion": 3, |
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"EngineAssociation": "5.0", |
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"Category": "", |
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"Description": "", |
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"Modules": [ |
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{ |
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"Name": "firstLook", |
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"Type": "Runtime", |
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"LoadingPhase": "Default" |
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} |
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], |
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"Plugins": [ |
||||||
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{ |
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"Name": "ModelingToolsEditorMode", |
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"Enabled": true, |
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"TargetAllowList": [ |
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"Editor" |
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] |
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} |
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] |
||||||
|
} |
Loading…
Reference in new issue